Escalation League Guidelines

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dungeonsend
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Joined: Thu Jan 25, 2018 7:45 pm

Escalation League Guidelines

Post by dungeonsend » Wed Feb 21, 2018 9:28 pm

Warhammer 40,000 Escalation League

Warhammer 40,000 is a tabletop wargame that allows you to fight epic battles in the 41st millennium with an army chosen, built, and painted by you. You’ll take part in clashes across a dark and war torn universe, and with strategy, cunning, and luck, win them. Armoured super-soldiers drop from orbit. The earth trembles beneath the feet of ancient war engines. Alien, tyrants and warlords battle for survival. Take your place in this dark and thrilling world, and play your own stories of carnage, blood, and glory.

Want to get started?

Our Escalation League is a perfect opportunity for new players to learn how to play Warhammer 40,000, for experienced players to try a new army, or just to play on a regular basis! Our first meeting we will be going over all the details, building and painting and assisting new players with game play and army building.

We will meet every week, but you don't need to be at the weekly meet up to play. You can schedule games on other days.
The first event of Months 2-4 will have a special format to earn bonus entries to our grand prize drawing.
Play 1 - 2 games a week at the month's point level and register them with the League Captain (Mason)

Cost Free

Purchase $30 in Games Workshop product for your army during the month and get 3 command points you can use each game for the month.

If you compete the entire league (register at least 4 games per month with the League Captain) and purchase at least $100 of games workshop product for your army over the course of the league then you will receive an exclusive escalation league T-Shirt! You can also order an additional t-shirt for $25. Players who use their own models and complete the event will be able to purchase up to 2 shirts for $25 each.
There will be a grand prize drawing at the end. This prize will be based upon participation.
You can join the league at any time. Please talk to the league coordinator about the possibility of make up games if you join late
Other random prizes may be given out based upon participation in the league.

Don't worry if any of this information doesn't make any sense, all will be explained! If you have any questions, please e-mail dungeonsend@gmail.com , or stop in and talk with one of our employees. Some details may change as the League progresses. We will inform players of any changes as they happen.
Schedule
League day is Saturday with play from 12:00 pm until 6:00pm.
Each month matches will be played at a given point level. Point levels will increase every month, giving players plenty of opportunity to acquire and paint new models. You are welcome to purchase models at any time so they are ready to play when point levels increase.
We recommend that players use Eternal War missions, but you can play other types of narrative missions if both players agree
Month One: 500 Points
Patrol Detachment
HQ: 1 required
Troops: 1 required; up to 1 additional allowed
Elites, Fast Attack, Heavy Support: Up to 1 of each allowed
All models must be on board: (aka.. no summoning, deepstrike etc...)
Eternal War Missions are recommended


Month Two: 750 Points
Patrol Detachment
HQ: 1 required
Troops: 1 required; up to 1 additional allowed
Elites, Fast Attack, Heavy Support: Up to 1 of each allowed
Dedicated Transports: 1 per other choice allowed
Eternal War Missions are recommended
No codex stratagems, relics, or warlord traits

Month Three: 1000 Points
Battalion Detachment
HQ: 2 required; up to 1 additional allowed
Troops: 2 required; up to 4 more allowed
Elites, Fast Attack, Heavy Support: Up to 3 of each allowed
Flyers: Up to 2 allowed
Dedicated Transports: 1 per other choice allowed
Auxiliary detachments are not allowed at this points level
Eternal War Missions are recommended

Month Four: 1500 Points
Battalion Detachment
HQ: 2 required; up to 1 additional allowed
Troops: 3 required; up to 3 additional allowed
Elites, Fast Attack, Heavy Support: Up to 3 of each allowed
Flyers: Up to 2 allowed
Dedicated Transports: 1 per other choice allowed
A single Auxiliary detachment is allowed at this level
Eternal War Missions are recommended

What to Bring Each Week
Miniatures (obviously!)
Warhammer 40,000 8th Edition Rulebook (print or electronic)
Army Codex book or Index book (print or electronic)
Any supplemental material being used (Chapter Approved, etc.)
Measuring Tape or Range Ruler
Dice
Wound Markers to keep track of model wounds
A copy of your army list
Game Recording Sheet (these are provided by the staff)
Players are encouraged to bring any other materials appropriate to their army that they may own such as Psychic Power cards, Stratagem cards, etc.
Please be sure to bring all of these materials that you need to play each week—in most cases, the store cannot loan materials to players.

LEAGUE POINTS
Each League point is an entry into our grand prize drawing
3 points for attending League Day
1 point for each game you play that week: (maximum 3 per week)
1 point for each week you maintain a positive sportsmanship rating
1 point for every $25.00 spent in Games Workshop products.
1 point for each completely built unit purchased during the league.
1 point for each completely painted unit that was built and purchased during the league.
10 Points for fielding a fully painted army at the Grand Parade

There will also be various certificates given out at the end of the League for different accomplishments. We are currently working out the specifics and will announce them upon commencement of the league.
Organizing the Battle
Battles will be organized and fought according to the rules in the core rulebook or Chapter Approved 2017, based on mutual agreement of both players. Players should randomly determine the mission being fought.
Definitions
This section will define some key terms as they relate to the 8th edition of the game.
Game Formats:
There are three current ways to play Warhammer 40K—Open play, Narrative Play, and Matched Play. Open Play and Narrative Play games allow more flexibility in list building and allow armies to be built that are not battle-forged. Matched Play games require the army to be battle-forged—that is, all models in the army must be organized into detachments sharing a faction keyword. Battle-forged armies can have one or more detachments in an army.
Detachment:
A detachment is a method of organizing models in an army. All models in a detachment must share a faction keyword. Detachments may offer command points for complying with the rules of organization depending on the size of the detachment in question.
Common detachments used in 8th edition include the Patrol Detachment and Battalion Detachment:
Force Organization Chart:
The Force Organization Chart, or FOC, defines the battlefield role of a unit in a detachment. The current battlefield roles are: HQ, Troops, Elites, Fast Attack, Heavy Support, Dedicated Transport, Flyer, Fortification, and Lord of War. A unit’s datasheet will define its battlefield role.
Datasheets:
All unit rules and statistics are detailed on the unit’s datasheet. Datasheets can be found in an army’s Codex book or one of the five Index books (Index Imperium 1, Index Imperium 2, Index Chaos, Index Xenos 1, and Index Xenos 2). These books may be purchased at Dungeon's End.

Force Composition
Rules
This league will be played under the 8th edition rule set of Warhammer 40K. Players should be using unit statistics and compositions from their army’s codex or Index, as applicable.
Unit point costs should use the most recent available source (e.g. Chapter Approved 2017).
Armies should be built using points, rather than power levels.
Command Points for detachments as detailed in the rulebook are conferred during this season.

Army Selection
All units in your army must share a faction keyword (e.g. Orks, Tyranids, Eldar, Dark Eldar, Space Marines, Grey Knights, Imperial Knights, Chaos Space Marines, Tau, Necrons, Astra Militarum, etc.) and must follow all build restrictions based on your chosen faction keyword.
Players are encouraged to try out different lists and builds within their army from week-to-week. This is an opportunity to try out new units and tactics.
There are no items, units, abilities, or powers that are banned. However, players are encouraged to build fun lists and not “min/max” type lists designed for competitive tournaments.
We reserve the right to ban items, units, abilities, or powers as the league progresses if they seriously hamper the fun nature of the league.
Players that are found to be disrupting the fun, casual aspect of the league may be asked to change their army list or cease future participation.
Models
Models should be WYSIWIG (What You See Is What You Get) as much as possible.
“Primary” weapons should not be “proxied”—e.g. if your list specifies a marine with a melta gun, the model should depict a melta gun and not use something else as a stand-in.
It is not necessary to model every minor item or secondary weapon on a figure—for example, nearly all orks are armed with Stikkbombs, so it is not necessary (nor reasonable) for figures to have stikkbombs on them.
Any weapon proxies should be discussed with your opponent prior to the game. Both players need to agree to the proxy.
As not everyone may be familiar with the weaponry of other factions, players should point out to their opponents what weapons are carried by their models.

Painting Standards

While there is no requirement to paint your models, we encourage players to build and paint their armies over time. There will be a Grand Parade of armies at the end of the event for players to show off their painting prowess. All participants with a fully painted army will get additional entries to our grand prize drawings.
The purpose of the escalation league is not to judge a player’s skill or ability to paint. The basic tabletop standard is considered to be 3 colors minimum, not including primer. Colors can include shading and highlighting, but this is not necessary.
Bases should be finished with sand, gravel, texture paint, grass, or other appropriate basing materials, with none of the plastic base showing (other than base rims). Bases do not need to be identical (nor should they), but should show a common theme or style. It is acceptable and encouraged to have more elaborate basing for character models to show off their uniqueness in the army.
Players who want more lessons or help are encouraged to come to our weekly paint night on Wednesdays.
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